
Boss Guide
08/01/25
Hyperion Boss Guide
Hello & Welcome to the Hyperion Boss Guide. In this guide, I will provide an overview with guides for all the bosses we have on Hyperion; each boss will have a YouTube video showing how a kill can be done, as well as a text with mechanics.
Slayer Bosses:
Mech
Unlock: 100 slayer points.
Blue/Green keys: Once this boss is unlocked you can click both the blue and green keys to teleport to the boss.
- Blue keys have a one time use.
- Green keys have a chance of not being consumed on entering the boss.
- How to fight him: Pray melee if you're using melee.
Pray ranged if you're using ranged/mage. If you at any point on are in range of his melee attack, pray melee.
Golden Frieza
Requirements:
- Unlock: 25k slayer points:
Note:
- Not a safe death for HCIM!
What to Pray:
- Range (Green ball) and Mage (purple ball)
Red keys:
Click a red slayer key once unlocked to teleport to the boss:
Note: There is a coffer perk you can unlock at the recycler to store keys in the door/entrance of the boss.
Mechanic:
- Start by take run energy off so you walk doing the kill.
- Walk to the back of the room.
- Dodge attacks while walking directly across the room.
Click on Video to open:
Jonhtus
Requirements:
- Deaths palace unlocked for 100k slayer points - all totems from slayer npc drops (top, middle, base).:
Note:
- Not a safe death for HCIM!
What to Pray:
- Melee
Mechanic:
First 3 attack will be melee attack then he will do a special attack.
Special attack:
He will send a special attack out you need to move away from to dodge the attack and not take damage.
After the special attack he will do 3 mage attack.
Click on Video to open:
Abbadon
Requirements:
- Mithril Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- Pray melee when in close range. Pray mage if not in close range.
Blue/Red Circles:
Abbadon spawns a series of blue and red circles on the ground when he reaches half health. To deal damage, you must position yourself in the center of the blue circles. Note: if you're not in the center of the blue circle, your attacks will deal 0 damage. Avoid the red circles. They deal 10 damage per tick.
Prayer Switch:
When Abbadon jumps there are 4 random fire balls (red, green and blue) that will be thrown at you from north, south, east and west. Red = Melee Green = Range Blue = Mage Missing a prayer switch can cause you to take a lot of damage.
Click on Video to open:
Diablo
Requirements:
- Adamant Rank:
Note:
- Not a safe death! Note: Blood pools can stack damage quickly, this could cause an instant death.
What to Pray:
- Pray melee in close range. Pray mage if not in close range.
Blood Pools:
Diablo throws 3 pools of blood towards the player. These pools will deal high amounts damage if you step inside them. Step aside a few tiles when he raises his hands to throw the blood pools. The pools will remain on the ground until he is about to throw another set of pools.
Falling Bones:
When diablo summons the bone phase, the bones will follow you and stack damage if caught under them/not moving at all. Immediately start running around the room to avoid the falling bones. Note: Running in one direction and turning around and running back on the tiles you just ran on can/will cause you to take damage. It's best to run diagonal to avoid this.
Click on Video to open:
Exodia
Requirements:
- Rune Rank + Exodia card set (head, left arm, left leg, right arm, right leg):
Note:
- Not a safe death! Do the practice mode that's able to be unlocked at the recycler until you're comfortable to try this boss. T7+ gear would be most suitable to avoid chancing a death here. Diablo bow spec would also help cut the time cost down by quite a bit.
What to Pray:
- Pray Melee Important Note: Exodia deals a lot of damage through prayer (Max hit around 45) so always try to stay at high HP.
Boss Mechanic:
Note: This boss has many different mechanics. If these mechanics are ignored you will consistently take damage throughout the fight or die.
Hand Attack:
Hands will emerge from the ground at random spots on the platform, dealing up to 30 damage if they hit you. Move 1 tile away from it to avoid it.
Storm attack:
A sandstorm will appear around Exodia at 9,750 HP, 6,500 HP, and 3,250 HP. Stop attacking during this phase. Attacking Exodia while the storm is active will heal him and charge up a powerful projectile attack. Be careful when using raygun during this phase because you can fully heal his health if he is standing in the raygun's spec cloud. Once fully charged, the storm projectile can hit for up to 90 damage. Note: There is a visual bug for Exodia sometimes.The storm will appear at random HP not at the mentioned above so you can continue hitting Exodia
Platform shockwave:
In the 2nd phase (6500 HP), Exodia will begin charging a Shockwave Attack. The arena is divided into four quarters, but three of them will be struck by the shockwave, dealing up to 90 damage. The shockwave charges for 4 ticks and strikes on the 5th tick, so you must move to the safe quarter in time to avoid taking damage.
Ankh:
In the last phase (3250 HP), there is a chance of a green Ankh will be appearing above Exodia, draining all of your prayer points instantly. Drink a Restore or Prayer Potion to regain prayer and re-enable Protect from Melee immediately.
How to kill Exodia:
Run around the corners and kite him when you have the chance, avoid siphon stars when possible. If needed, tank the prayer drain and drink super restores. Always overheal to survive high-damage attacks. Anglerfish are suggested to bring to this boss to provide overhealing.
Repeat these steps until the boss has been killed.
Click on Video to open:
Nebula Experion
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
- For phase 4 you need to bring all combat style for minion mechanic: mage, range and melee.
Kill Streak:
- Every 4th kill streak you get 1%+ dr.
Phase 1:
Nebula is inside of the capsule for this phase. Nebula will deal damage to you during this phase while inside of the capsule. Attack the capsule until all health is depleted.
NOTE:
Kill it quickly to minimize the number of minions in the next phase. The longer neb is alive during this phase the more minions will be spawned.:
Phase 2:
Smoke around the platform will disappear and minions are spawned throughout the phase. They will hit you and drain your prayer points. Bring n aoe weapon for this phase (T3-T5 mage/range, Oathkeeper, Oblivion, BFG-900, Scythe of Elixer). The BFG-900 is the best option.
Phase 3:
Nebula comes out of the capsule for this phase. X Attack: Nebula’s primary attack, dealing 50 damage. You must move one tile (north, south, east, west). If you move diagonally, you'll take the damage. Smoke Cloud: Nebula throws a cloud on your tile that covers 2x2. It deals 10-25 venom damage per tick. Avoid by moving one tile away from the cloud, then return to DPS. Minions: Nebula will spawn two minions. Don’t attack Nebula during this time, or it will heal. Focus on the minions to prevent healing.
Phase 4:
Nebula returns to its capsule for this phase. Attacks: X attack & smoke cloud (same as phase 3) as well as a pillar shield attack. Minions: Nebula will spawn two random-colored minions. Red Minion: Melee attack (use melee weapon). Green Minion: Range attack (use range weapon). Blue Minion: Mage attack (use mage weapon). You need to swap to the appropriate combat style depending on the minion. Pillar Shield: Three pillars will appear from the ground. Stand behind them immediately or you will take 99 damage if you didn't go behind them at the time.
Repeat these steps until the boss has been killed.
Click on Video to open:
Hyperion Guardian
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- There are 3 waves. The order to pray is: Melee, Mage, Range, repeat.
Phase 1: Melee:
Hyperion Guardian will send a series of melee attacks that can be negated with prayer.
Phase 2: Mage:
Identical to phase 1, Hyperion Guardian will send a series of magic attacks that can be negated with prayer.
Phase 3: Ranged:
Identical to phase 1 and 2, Hyperion Guardian will send a series of magic attacks that can be negated with prayer.
Toxic Rock phase:
This phase will spawn between each of the three outlined phases explained above. When each of the attacks above are complete Hyperion Guardian will summon and drop 2 toxic rocks that can inflict repeated damage to the player if standing near them. Move away from these rocks and do not stand near them to avoid taking continuous damage.
Click on Video to open:
Ancient Sentinel
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- Range and Magic
Phase 1:
During Ancient Sentinel's first wave a series of 1 ranged following 2 magic attacks will be sent to the player. Prayer switching between these two attack styles are a must to avoid taking damage. This first phase will have 3 sets of the range and mage attacks.
Rock Phase:
After the 3 series of attacks sent in phase 1 Ancient Sentinel will throw 2 rocks. Step to the side to avoid getting hit by the rocks otherwise damage can be taken.
Wave phase:
After Ancient Sentinel has thrown the two rocks stand behind one of them. Ancient Sentinel will issue a wave attack on the ground that is only negated by standing behind the rocks.
Phase 2:
Similar to phase 1 Ancient Sentinel will issue 3 sets of attacks but the order in which the attacks are: 1 magic following 2 ranged attacks.
Repeating:
After phase 2 is complete, another rock and wave phase will occur before looping back to phase 1 mechanics. Repeat these steps.
Click on Video to open:
Tank Knight
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- Melee
Melee Mechanic:
Upon hitting the boss, Tank Knight will follow the player around the room and deal melee damage. This damage can be fully negated with prayer. Tank Knight has the chance to also drain prayer points with each hit so bringing excess prayer pots or restores is ideal for camping and stat restoration.
Fire Wave:
After a series of 3-4 hits Tank Knight will raise his arms in preparation for his fire wave attack. When Tank Knight signals this, run away from the direction Tank Knight is facing. Tank Knight will always disperse this mechanic in the position in which the boss is faced. Taking damage from this fire wave will turn off the players prayer and cause the player to take heavy damage, possibly even death.
Repeat these steps until the boss has been killed.
Click on Video to open:
Crystalized Yeti
Requirements:
- Complete both zones 1 and 2
- Adamant Rank
- Not a safe death for HCIM!
Melee attack:
Crystalized Yeti will spawn and require the player to initiate damage. Yeti will then move towards the player and begin to issue a series of melee attacks. These attacks can be fully negated with prayer.
Floor wave:
After Crystalized Yeti has completed a series of melee attacks the boss will raise his arms and summon a floor attack. In order to avoid damage from this attack, step forward onto the platform the boss was spawned on. Once the floor attack is complete, step back off of the platform.
Platform:
The platform used to avoid the floor wave attack will not drain prayer while the floor wave attack is active. During Crystalized Yeti's melee attacks however, the player will consistently take prayer draining damage with a max of 5 prayer points per tick..
Click on Video to open:
Torus
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
The third round says "Phase 2" twice Torus gains health between each phase
What to Pray:
- Phase 1: Mage
- Phase 2: Mage
- Phase 3 - 4: All styles depending on the color of the attack - Red = Melee, Green = Ranged, Purple = Mage
Fight:
Phase 1-2
7.5k + 16.5k health Torus will attack with a series of mage attacks. Pray mage through these first two phases.
Phase 3
Titled Phase 2 in-game: 20.5k health Refer to the bolded note above. The second "Phase 2" is where Torus will begin to attack with random styles. The colors of the styles can be found under the "What to pray" section of this guide. When you see his attack send, prayer switch to avoid taking great damage.
Phase 4:
Titled Phase 3 in-game: 30.5k health Repeat the steps of phase 3
Click on Video to open:
Nine Tails Fox
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- Magic and Range
Mechanic:
- First the boss will shoot a range attack followed by 2 magic attack, he will repeat this 3 times.
- After the 3 repeats he will drop 5 boulders that will drop from the roof. sidestep them to avoid damage Keep one of them between you and the boss.
- He will now use a special wave attack if you don't have a boulders between you and the nine tails boss, he can get 1 hit.
He will now get back to the prayer flick attacks but this time the order will be 1 mage followed by 2 range attack.
Click on Video to open:
Nuke-Gore
Requirements:
- Dragon Rank:
Note:
- Not a safe death for HCIM!
What to Pray:
- Melee
Enrage:
This Boss has enrage mechanic, the higher enrage the more phases get unlocked, there are a total of 4 phases
Phase 1-2:
Pray mage and attack the boss.
Phase 3:
The third phase he will throw random prayer flicks.
- Red = Melee
- Purple = Magic
- Green = Ranged
Phase 4:
The forth phase wil have one more mechanic as well as the prayer, it will start throwing one prayer flick, then a rock will fall from the roof, sidestep this to avoid taking damage, after the rock falling down it will do 2 prayer flick attacks followed by another rock special attack.
Repeat these steps until the boss has been killed.
Click on Video to open:
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